Torque3D Documentation / _generateds / DeferredPixelSpecularGLSL

DeferredPixelSpecularGLSL

Engine/source/lighting/advanced/glsl/advancedLightingFeaturesGLSL.h

Generates specular highlights in the forward pass from the light prepass buffer.

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Private Types

Public Functions

Returns the name of this feature.

Returns the resource requirements of this feature based on what other features are present.

Detailed Description

Generates specular highlights in the forward pass from the light prepass buffer.

Private Types

typedef PixelSpecularGLSL Parent 

Public Functions

getName()

Reimplemented from: PixelSpecularGLSL

getResources(const MaterialFeatureData & fd)

Reimplemented from: PixelSpecularGLSL

processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: PixelSpecularGLSL

processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)

Reimplemented from: PixelSpecularGLSL