GuiInspectorComponentGroup
Engine/source/gui/editor/inspector/componentGroup.h
Private Types
Parent
Private Attributes
Public Functions
GuiInspectorComponentGroup(StringTableEntry groupName, SimObjectPtr< GuiInspector > parent)
findObjectBehaviorField(Component * target, String fieldName)
bool
bool
onAdd()
Called when this object is added to the scene.
onMouseMove(const GuiEvent & event)
Protected Functions
bool
Detailed Description
Private Types
typedef GuiInspectorGroup Parent
Private Attributes
GuiControl * mAddCtrl
Vector< AbstractClassRep::Field > tempFields
Public Functions
GuiInspectorComponentGroup()
GuiInspectorComponentGroup(StringTableEntry groupName, SimObjectPtr< GuiInspector > parent)
addDynamicField()
clearFields()
DECLARE_CONOBJECT(GuiInspectorComponentGroup )
findDynamicFieldInDictionary(StringTableEntry fieldName)
findObjectBehaviorField(Component * target, String fieldName)
inspectGroup()
Reimplemented from: GuiInspectorGroup
onAdd()
Reimplemented from: GuiRolloutCtrl
onMouseMove(const GuiEvent & event)
Reimplemented from: GuiControl
updateAllFields()
Reimplemented from: GuiInspectorGroup
