GuiInspectorEntityGroup
Engine/source/gui/editor/inspector/entityGroup.h
Private Types
Parent
Private Attributes
Public Functions
GuiInspectorEntityGroup(StringTableEntry groupName, SimObjectPtr< GuiInspector > parent)
findObjectBehaviorField(Component * target, String fieldName)
bool
bool
onAdd()
Called when this object is added to the scene.
onMouseMove(const GuiEvent & event)
Protected Functions
bool
Detailed Description
Private Types
typedef GuiInspectorGroup Parent
Private Attributes
GuiPopUpMenuCtrlEx * mAddBhvrList
GuiControl * mAddCtrl
Public Functions
GuiInspectorEntityGroup()
GuiInspectorEntityGroup(StringTableEntry groupName, SimObjectPtr< GuiInspector > parent)
addDynamicField()
clearFields()
DECLARE_CONOBJECT(GuiInspectorEntityGroup )
findDynamicFieldInDictionary(StringTableEntry fieldName)
findObjectBehaviorField(Component * target, String fieldName)
inspectGroup()
Reimplemented from: GuiInspectorGroup
onAdd()
Reimplemented from: GuiRolloutCtrl
onMouseMove(const GuiEvent & event)
Reimplemented from: GuiControl
updateAllFields()
Reimplemented from: GuiInspectorGroup
