Torque3D Documentation / _generateds / GuiMenuTextListCtrl

GuiMenuTextListCtrl

Engine/source/gui/editor/guiMenuBar.h

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Private Types

Protected Attributes

Public Attributes

bool

Public Functions

bool

Happens when a key is depressed.

onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver)

Detailed Description

Private Types

typedef GuiTextListCtrl Parent 

Protected Attributes

GuiMenuBar * mMenuBarCtrl 

Public Attributes

bool isSubMenu 

Public Functions

GuiMenuTextListCtrl()

GuiMenuTextListCtrl(GuiMenuBar * ctrl)

onCellHighlighted(Point2I cell)

Reimplemented from: GuiArrayCtrl

onKeyDown(const GuiEvent & event)

Reimplemented from: GuiTextListCtrl

onMouseDown(const GuiEvent & event)

Reimplemented from: GuiArrayCtrl

onMouseUp(const GuiEvent & event)

Reimplemented from: GuiArrayCtrl

onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver)

Reimplemented from: GuiTextListCtrl