MeshComponent::boneObject
Engine/source/T3D/components/render/meshComponent.h
Private Attributes
Public Attributes
Public Functions
boneObject(MeshComponent * owner)
Detailed Description
Private Attributes
MeshComponent * mOwner
Public Attributes
StringTableEntry mBoneName
S32 mItemID
Public Functions
boneObject(MeshComponent * owner)
addObject(SimObject * object)
Reimplemented from: SimGroup
