ShaderGenVars

Engine/source/shaderGen/shaderGenVars.h

ShaderGenVars, predefined string names for variables that shadergen based shaders use, this avoids misspelling and string creation issues.

More...

Detailed Description

ShaderGenVars, predefined string names for variables that shadergen based shaders use, this avoids misspelling and string creation issues.

Public Static Attributes

const String accumTime 
const String alphaTestValue 
const String blackfogMap 
const String bumpAtlasParams 
const String bumpAtlasTileParams 
const String bumpMap 
const String colorMultiply 
const String cubeEyePos 
const String cubeMap 
const String cubeTrans 
const String detailScale 
const String diffuseAtlasParams 
const String diffuseAtlasTileParams 
const String dlightMap 
const String dLightMap 
const String dlightMapSec 
const String dLightMapSec 
const String dlightMask 
const String dLightMask 
const String eyeMat 
const String eyePos 
const String eyePosWorld 
const String fogColor 
const String fogData 
const String fogMap 
const String lightAmbient 
const String lightDiffuse 
const String lightInvRadiusSq 
const String lightMap 
const String lightNormMap 
const String lightPosition 
const String lightSpotAngle 
const String lightSpotDir 
const String lightSpotFalloff 
const String matInfoFlags 
const String minnaertConstant 
const String modelview 
const String nearPlaneWorld 
const String objTrans 
const String oneOverFarplane 
const String oneOverTargetSize 
const String specularColor 
const String specularPower 
const String specularStrength 
const String subSurfaceParams 
const String targetSize 
const String texMat 
const String toneMap 
const String vEye 
const String viewToObj 
const String visibility 
const String worldToCamera 
const String worldToObj 
const String worldViewOnly