StateMachine::StateField
Engine/source/T3D/components/game/stateMachine.h
Public Types
enum
Type { BooleanType = 0 NumberType VectorType StringType }
Public Attributes
Detailed Description
Public Types
Type
Enumerator
- BooleanType = 0
- NumberType
- VectorType
- StringType
Public Attributes
enum StateMachine::StateField::Type fieldType
StringTableEntry name
bool triggerBoolVal
float triggerNumVal
String triggerStringVal
Point3F triggerVectorVal
