StateMachine::StateTransition
Engine/source/T3D/components/game/stateMachine.h
Classes:
Public Attributes
Detailed Description
Public Attributes
StringTableEntry mName
StringTableEntry mStateTarget
Vector< Condition > mTransitionRules
Engine/source/T3D/components/game/stateMachine.h
StringTableEntry mName
StringTableEntry mStateTarget
Vector< Condition > mTransitionRules