Torque3D Documentation / _generateds / assetBase_ScriptBinding.h

assetBase_ScriptBinding.h

Engine/source/assets/assetBase_ScriptBinding.h

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Public Functions

DefineEngineMethod(AssetBase , getAssetId , String , () , "Gets the assets' Asset Id. This is only available <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> the asset was acquired from the asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">manager.\n</a>" "@return The assets' Asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Id.\n</a>" )
DefineEngineMethod(AssetBase , refreshAsset , void , () , "Refresh the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">asset.\n</a>" "@return No return <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">value.\n</a>" )

Detailed Description

Public Functions

DefineEngineMethod(AssetBase , getAssetId , String , () , "Gets the assets' Asset Id. This is only available <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> the asset was acquired from the asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">manager.\n</a>" "@return The assets' Asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Id.\n</a>" )

DefineEngineMethod(AssetBase , refreshAsset , void , () , "Refresh the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">asset.\n</a>" "@return No return <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">value.\n</a>" )

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2013 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23#include "console/engineAPI.h"
24#include "assetBase.h"
25#include "assetManager.h"
26
27
28DefineEngineMethod(AssetBase, refreshAsset, void, (), ,
29   "Refresh the asset.\n"
30   "@return No return value.\n")
31{
32    object->refreshAsset();
33}
34
35//-----------------------------------------------------------------------------
36
37DefineEngineMethod(AssetBase, getAssetId, String, (), ,
38   "Gets the assets' Asset Id.  This is only available if the asset was acquired from the asset manager.\n"
39   "@return The assets' Asset Id.\n")
40{
41    return object->getAssetId();
42}
43