Torque3D Documentation / _generateds / gfxD3D9CardProfiler.h

gfxD3D9CardProfiler.h

Engine/source/gfx/D3D9/gfxD3D9CardProfiler.h

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _GFXD3D9CARDPROFILER_H_
25#define _GFXD3D9CARDPROFILER_H_
26
27
28#include "gfx/gfxCardProfile.h"
29
30struct IDirect3DDevice9;
31class GFXD3D9CardProfiler : public GFXCardProfiler
32{
33private:
34   typedef GFXCardProfiler Parent;
35
36   IDirect3DDevice9 *mD3DDevice;
37   UINT mAdapterOrdinal;
38
39public:
40   GFXD3D9CardProfiler(U32 adapterIndex);
41   ~GFXD3D9CardProfiler();
42   void init();
43
44protected:
45   const String &getRendererString() const { static String sRS("D3D9"); return sRS; }
46
47   void setupCardCapabilities();
48   bool _queryCardCap(const String &query, U32 &foundResult);
49   bool _queryFormat(const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips);
50};
51
52#endif
53