gfxD3D9CardProfiler.h
Engine/source/gfx/D3D9/gfxD3D9CardProfiler.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _GFXD3D9CARDPROFILER_H_ 25#define _GFXD3D9CARDPROFILER_H_ 26 27 28#include "gfx/gfxCardProfile.h" 29 30struct IDirect3DDevice9; 31class GFXD3D9CardProfiler : public GFXCardProfiler 32{ 33private: 34 typedef GFXCardProfiler Parent; 35 36 IDirect3DDevice9 *mD3DDevice; 37 UINT mAdapterOrdinal; 38 39public: 40 GFXD3D9CardProfiler(U32 adapterIndex); 41 ~GFXD3D9CardProfiler(); 42 void init(); 43 44protected: 45 const String &getRendererString() const { static String sRS("D3D9"); return sRS; } 46 47 void setupCardCapabilities(); 48 bool _queryCardCap(const String &query, U32 &foundResult); 49 bool _queryFormat(const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips); 50}; 51 52#endif 53
