Todo List
Detailed Description
- Member CameraComponent::getCameraTransform (F32 *pos, MatrixF *mat)
- Member GFXLightInfo::position
- Class ITickable
Support processBefore/After and move the GameBase processing over to use ITickable
- Member PlatformFont::create (const char *name, dsize_t size, U32 charset=TGE_ANSI_CHARSET)=0
- Member rapidjson::Writer< OutputStream, SourceEncoding, TargetEncoding, Allocator >::WriteDouble (double d)
- Member SFXEmitter::smRenderPointSize
- Member ShapeBase::getCameraTransform (F32 *pos, MatrixF *mat)
- Member String::insert (SizeType pos, const StringChar *str, SizeType len)
- Member String::replace (SizeType pos, SizeType len, const StringChar *str)
